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High-end 3D graphics with OpenGL ES 2.0

Posted: 17 Feb 2010 ?? ?Print Version ?Bookmark and Share

Keywords:3D graphics? OpenGL ES? 3D technology principles?

These days, 3D graphics for embedded devices have become more common and complex. The i.MX51 multimedia processor offers a complete solution for a developer interested in 3D graphics.

This application note intends to:
? Be a startup guide on understanding the principles of 3D technology and the new OpenGL ES 2.0 standard;
? Help the reader to understand the foundation of 3D graphics, the OpenGL ES 2.0, and its programmable pipeline;
? Explain the 3D concepts needed to develop applications and culminates with a basic example that the developer can use as a template for further development.

View the PDF document for more information.

Click here to view related datasheets.





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