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16bit and 32bit designs

Posted:? Mar 31, 2008 1:26 PM
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Author:mkamran

Level:? Interns

Points:? 284

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MCUs are generally considered a mature design item given the long track record and widespread use of 8bit MCUs. Over the past five years or so, 16bit and 32bit MCUs have made up their mark.
Their initial uptake was rather slow. But with the recent rise of automotive and consumer applications, these higher-end units are rising in terms of design wins.
Do Asian design engineers see this shift and do they have sufficient visibility on different design aspects related to 16 bit and 32bit MCUs.
And do design engineers in Asia have access to new tools so they can effectively implement these new MCUs in their system design?
It'd be nice to hear some comments from designers on the ground. M. A. Kamran
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Reply: 16bit and 32bit designs

Posted:? Dec 29, 2010 10:59 AM
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Author:cc9

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(3) Reply: 16bit and 32bit designs Posted:? Jan 27, 2011 10:25 AM
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Author:wanhasmi

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I believe there are awareness in this matter with more resources and sample open source codes available for 16-bit and 32-bit MCU to design engineer especially in Asia. Besides, even in malaysia, many product introduction being made by chip maker like philips, microchip and texas instrument to excite those young and experience engineer in malaysia. Even I am myself now moving into TI 16-bit mcu from old memory banking 8-bit mcu by microchip inc. :-)
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(4) tzCtYFkbbjkSe Posted:? Aug 7, 2013 5:33 PM
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Author:Visitor

Quite a nice little read (love the diode! lol).I'm certlnury using one of these teeny tiny things as a err ROM' cartridge for a small games console i am developing. Granted, its certainly not a ROM, but thanks to the PIC's Harvard design, i had to invent a protocol where the game logic runs inside the cart, and it tells the main unit what to display and ask's it for button inputs etc.This little chip just about has the needed IO for the SPI i'm using to accomplish this. Sadly though, i am just about out of both ROM & RAM space on the 10F200 for just the protocol and cartridge metadata before any game logic can fit on!Too bad, i might have to dump it in favor of a PIC12 or similar, but its been such a useful little development chip I can certainly vouch for its signal listening/sending capabilities though! This cute thing can pump some decent bi-directional I/O if you purpose it right
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