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IP cores tailored for mobile phones

Posted: 11 Aug 2005 ?? ?Print Version ?Bookmark and Share

Keywords:siggraph 2005? falanx Microsystems? ip core? soc?

During last week's SIGGRAPH 2005 in Los Angeles, Falanx Microsystems Inc. introduced the first in its new series of 3rd-generation IP cores for SoC manufacturersthe Mali200 fully programmable graphics and media acceleration core for mobile phones.

According to the company, these IP cores take full advantage of the Khronos OpenGL ES 2.0 programming standard, a new API designed to enable advanced 3D graphics on mobile devices. This support for OpenGL ES and other APIs, combined with the programmability of the Mali200 architecture, will provide mobile games developers with a one-of-a-kind development platform for creating tomorrow's applications, the press release further said.

"Until now, there have been limited tools available to create desktop quality games or applications for mobile phones," commented Borgar Ljosland, president and CEO of Falanx. "The fully programmable Mali200 leverages the power and versatility of the most advanced APIs, arming developers with unmatched multimedia capabilities for creating mobile games and applications beyond imagination."

The Mali200 feature set offers rich 3D graphics that go beyond Shader Model 3.0, along with advanced DSP and general multimedia acceleration via OpenGL ES, OpenVG and DirectX9 among other APIs. This quality and versatility is achieved with a low gate count, which, when combined with power-saving features and the lowest memory bandwidth usage, results in an elegant low-power graphics architecture, said the company.

With its intelligent pixel processing abilities and modular nature, the Mali200 is suitable for use in any multimedia device requiring high performance and low power. This scalability is further enhanced with support for OpenGL ES 2.0, which is designed to bring OpenGL to multiple platforms like set-top boxes, auto navigation systems and even game consoles. The Mali200 architecture allows for multiple cores to be parallelized in larger footprint SoCs for desktop and integrated graphics processing applications.

As with all Mali IP cores, the Mali200 employs a combination of tile-based and immediate mode rendering for efficient bandwidth usage, which results in several competitive advantages over using a single approach. Compared to a traditional tile-based renderer, the Mali200 IP core offers lower bandwidth/vertex, while Falanx's proprietary FLXTC Texture Compression method lowers per-pixel bandwidth as well.

The Mali200 cores will be available for sampling in November 2005.





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