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Nintendo adopts ADI's iMEMS sensor for new controller

Posted: 11 May 2006 ?? ?Print Version ?Bookmark and Share

Keywords:Nintendo? Analog Devices? ADI? Wii controller? axis ADXL330 iMEMS?

Nintendo Co. Ltd breaks more than 20 years of video game history by abandoning the traditional controller held with two hands and introducing a new freehand-style unit held with one hand.

Incorporating the 3-axis ADXL330 iMEMS acceleration sensor from Analog Devices Inc. (ADI), said the press release, the intuitive, innovative Wii controller allows players to run, jump, spin, slide, steer, accelerate, bank, dive, kick, throw and score in a way never experienced in the history of gaming.

The press release further said that the ADXL330's robust 3-axis motion signal processing performance enables a new concept in console video game controllers and gaming interfaces by allowing the gamer's body motion to control his or her actions in the game in real time. The ADXL330 is used to sense motion of the game player in three dimensions of freedom: forward-backward, left-right and up-down.

To achieve a true-to-life gaming experience and the most realistic reproduction of game player motion, said Nintendo, they relied on their experience with Analog Devices' MEMS Motion Signal Processing technology. "We selected the ADXL330 because its accuracy, small size, and extremely low power consumption were critical to the Wii Console's design objectives and key for a wireless controller that will revolutionize the gaming industry," commented Genyo Takeda, senior managing director and general manager of integrated research and development division at Nintendo.




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Related Datasheets
Part Number Description Category
? ADXL330 Small, Low Power, 3-Axis ±3g iMEMS? Accelerometer ICs, RF/Wireless

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