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High-end 3D graphics with OpenGL ES 2.0
Keywords:3D graphics? OpenGL ES? 3D technology principles?
These days, 3D graphics for embedded devices have become more common and complex. The i.MX51 multimedia processor offers a complete solution for a developer interested in 3D graphics.
This application note intends to:
? Be a startup guide on understanding the principles of 3D technology and the new OpenGL ES 2.0 standard;
? Help the reader to understand the foundation of 3D graphics, the OpenGL ES 2.0, and its programmable pipeline;
? Explain the 3D concepts needed to develop applications and culminates with a basic example that the developer can use as a template for further development.
View the PDF document for more information.
Click here to view related datasheets.
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