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EE Times Asia - total search?37?articles sort by date sort by relevance
Xbox 360 E mimics predecessor 2013-06-26
Xbox 360 E adopts Xbox One's looks and may have cured Red Ring of Death, says teardown team at iFixit. ?
When sub-systems are more than just bigger IP 2014-09-11
At the end of the day, the reason CPU and GPU sub-systems are not just bigger IP is that they have to be wrapped and optimised to the nth degree to be competitive on Power, Performance, Area/Cost, and Reliability. ?
Reducing SoC power: Where should the focus be? 2014-11-18
Typically, efforts to manage power consumption in SoC design are focused on the CPU and GPU. The SoC interconnect is one area that needs to be re-evaluated. ?
Multicore architecture for compute-intensive app 2014-06-12
One needs to dive into each of the architecture choices in order to assess how each component influences the architecture chosen in order to optimise the particular algorithm. ?
Is a single-chip SoC processor what you need? 2013-08-28
Find out when, where and why embedded developers should consider a single-chip SoC processor as alternative to a general-purpose microcontroller. ?
IHS: Xbox One core architecture very similar to PS4 2013-11-28
A teardown by IHS reveals most of the functionality of the Xbox One, like the PlayStation 4, reside in highly integrated SoC devices supplied by Advanced Micro Devices. ?
Grasping parallelism and concurrency 2014-03-20
Understand the distinction between these two, and see how those distinctions affect the embedded programmer's world. ?
Are smartphones getting too hot? 2015-08-05
Premium smartphones require a delicate balance between performance and battery life. With increases in performance, are phones getting too hot? ?
Developing heterogeneous multi-core SoC for mobiles 2014-06-06
There are applications that are heterogeneous in the sense that they contain layers of functions which can be divided between the CPU array and the GPU. ?
Vision-based AI boosts surveillance applications 2014-06-17
Cost, performance and power consumption advances are now paving the way for the proliferation of embedded vision into diverse surveillance applications. ?
Verifying multi-processor SoC cache coherency 2014-12-17
Learn about a highly automated approach to cache coherency verification at the SoC level: generation of test cases to stress every aspect of a multi-processor, multi-memory, multi-level cache design. ?
Unraveling Sony Vita 2012-01-03
In the significant sockets of Sony's Playstation Vita, you can find IBM, Toshiba, Qualcomm and Avago. ?
Uncovering the mysterious A5 2011-05-02
Here's a closer look at Apple's A5, the second-generation processor that powers the iPad 2. ?
Triple-play graphics cores accelerate auto apps 2012-10-30
Learn about the triple-play GPUs featured in the i.MX6 devices and the advantages that result from using three specialized graphics engines. ?
The iPhone 5 inside out 2012-09-27
Apple's iPhone 5 A1428 model, torn apart for a closer inspection ?
The endless pursuit of smaller packages 2016-03-15
In this article, we explore the creativity in semiconductor package integration, while anticipating the release of the Samsung's Galaxy S7 and the iPhone 7. ?
Tearing down Hynix's high bandwidth memory 2015-07-22
In this article, we explore the composition of Hynix's high bandwidth memory (HBM), which addresses bandwidth limitations with DDR4 type SDRAM and DDR5. ?
Tear Down: Apple's A6X under the microscope 2012-11-19
Specialists at UBM TechInsights recently took Apple's A6X processor under the knife and microscope. ?
Taking apart the latest iMac 2012-12-04
This teardown from iFixit showcases the iMac Intel 21.5 inch EMC 2544 which features a thinner case and a quad-core Intel i5 or i7 processor. ?
Peek inside the first high bandwidth memory 2015-08-14
In this teardown article, we reveal the innards of SK Hynix's high bandwidth memory, in AMD's Radeon 390X Fury X graphics card. ?
Peak floating-point performance calculations 2014-11-10
Read about a methodology that provides designers a reliable technique for the baseline comparison of the peak floating-point computing capabilities of devices with very different architectures. ?
Memory access ordering in complex embedded designs 2014-12-22
The simple act of loading, storing, and transferring data between processor and memory is much more complex than it used to be. This article focuses on memory accesses, specifically the order in which they happen. ?
Image gallery: The latest iPad revealed 2012-03-29
Here's a teardown analysis of the third generation iPad, including detailed findings on the differences between the A5X processor and the standard A5. ?
Image gallery: Tearing down Samsung Galaxy S3 2012-06-25
In this teardown, UBM TechInsights probed the inner workings of the European version of Samsung Galaxy S3 smartphone. ?
How to optimise floating point calculations on FPGAs 2015-01-15
Read about a methodology that provides designers a reliable technique for the baseline comparison of the peak floating-point computing capabilities of devices with very different architectures. ?
How FPGAs boost medical imaging 2011-11-29
Learn how field-programmable gate arrays and other computing elements can enhance imaging techniques such as optical coherence tomography. ?
Grasping architectures for ISO 26262 systems 2015-02-23
OS architecture is crucial in an ISO 26262 system as it is fundamental to overall system dependability and it determines how easy it is to protect components with different or equivalent ASIL requirements. ?
Examining Intel's embedded DRAM 2014-08-28
With its astronomical manufacturing costs, SRAM's viability is being questioned and the industry is looking for alternatives. This article examines an intriguing option in the form of embedded DRAM. ?
Examining Google's Nexus 7 tablet 2012-07-20
UBM TechInsights tore down Google's Nexus 7 tablet and found a few new chip vendors not normally found in high-end consumer devices. ?
Equip robotic systems with spatial sensing 2013-08-30
Know how depth-discerning image sensors and robust software algorithms enable robots to navigate and interact with objects around them. ?


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